Supernova Games Studios


GRAPHIC PROGRAMMER

THE CHALLENGE

We are looking to grow our small but talented team, to build a fast-growing studio that can deliver best in class games, through the use of cutting-edge technology and innovation.
As an Unreal Engine focused studio, we are excited to build our technology based on the latest Unreal Engine 5 features so we are looking for skilled and passionate developers to help us achieve our goals.
To fulfil this mission, we are looking for a talented Graphics Programmer who is going to play a key role in the development of an upcoming PC & Console game. This is a remote first position and is an exceptional opportunity to become part of an innovative team composed by talented, creative and technically proficient developers.
This role requires the highest levels of passion and commitment, as well as exceptional technical ability.

JOB DESCRIPTION

Responsibilities

As a Graphics Programmer, you will form a core part of a small but experienced team on a new project. You will have the chance to join us at the early stages of a game and contribute to the shape and direction it takes. You will work on the core rendering technology that aspires to reach photo-realistic visuals as well as on low-level engine technologies. All of this will be achieved using the latest PC hardware, technology and APIs to produce a fast and scalable suite of visual technology to power up our games.

Key duties

  • Researching and implementing new cutting-edge graphics technology and tools
  • Designing and programming graphics engine components and shaders for PC and next-generation consoles
  • Developing and maintaining low-level and complex features
  • Writing clean, robust and modular code that respects coding standards
  • Improving game performance on both CPU and GPU side
  • Using analysis and profiling tools to identify issues and bottlenecks
  • Improving development process by developing tools and offering advice
  • Participating in the full development cycle of console and PC games, starting from prototypes through to release
  • Taking ownership of large game features or even complete platforms
  • Feature estimation and reporting to Team Lead

WHO ARE WE LOOKING FOR

Profile

We are looking for an experienced Graphics Programmer with an aptitude for communication and collaboration who has at least 3 years of experience in the game industry.

Personal Attributes

  • You are not afraid to push yourself out of your comfort zone
  • You love to encourage innovation
  • You have passion for games and technology
  • A proactive individual and collaborative across teams
  • Open to discuss ideas and collaborate on finding good solutions
  • A desire to learn new skills and build on existing abilities
  • Exceptional teamwork skills within a multi-disciplined development team
  • Friendly, open minded, positive and proactive person

Requirements

  • Excellent C++ programming skills
  • Strong knowledge of the Unreal Engine
  • Strong knowledge of Epic Gameplay Framework
  • Strong 3D maths and geometry skills
  • Understanding of programming algorithms and multithreading on CPUs
  • The ability to identify opportunities to optimise code in order to remain within performance and memory budgets
  • Experience in coding (GPU, CPU) in a multiplatform context
  • Experience with major platform-specific APIs (DirectX, Vulkan, DirectCompute etc.)
  • Strong knowledge of console architectures and optimisation techniques
  • Proven experience in PC & console development with at least two shipped titles
  • Strong problem solving, conceptual and analytical skills
  • Excellent organisational skills, including the ability to work on multiple tasks and prioritise effectively
  • Proficient in English
  • Computer engineering or computer science degree
  • Portfolio with some personal work showcases (github, demos etc.)

Nice to have

  • Experience with Scrum and Agile methodologies
  • Experience mentoring team members and aiding in their development
  • Knowledge of third-party engines

WHAT CAN WE OFFER

  • A permanent contract
  • Remote working
  • An industry competitive salary based on your qualifications and in line with experience
  • A friendly environment where curiosity and proactivity are championed
  • A cutting-edge development environment with access to the latest technologies
  • A creative and collaborative work environment
  • An exciting high-profile project
  • High quality game development equipment
  • Flexible start and end times to the working day
  • Monthly project and studio updates
  • Mentoring and regular one on one catch-ups with team members
  • Dedicated training time for self-improvement

FURTHER DETAILS

Supernova is proud to offer a workplace free from discrimination. We truly believe that diversity of experience, perspectives, and background will lead to a better environment for our employees and a better game experience for our players.

Applicants can send their CV using the form below accompanied by authorization to process data (pursuant to Article 13 of Legislative Decree no. 196/2003 and Article 13 of EU Regulation no. 2016/679). We invite candidates to read the privacy policy published on our website www.supernovagamesstudios.com